That’s right! After a little while of waiting, I have decided upon what game I plan to make from my previous blog post.
And the winner is: Sea of Monsters!
With an amazing 100% of the votes (with a total of 2) this one hands down in the poll. Ok, so I didn’t get as much feedback as I expected, but the fact is I liked this idea, and have some grounding to base it off of. A friend of mine has done research into Classical cultures views of Trans People, so has a lot of knowledge and references I can pull on. Some things will need to b drummed up though, like a fully fledged story, and a new name (Curse you Percy Jackson!), but it all shows promise.
Unfortunately I will be moving out soon, so I may be away for a while, but when I return hopefully I will have a grounding to base a game from.
So time for my small community to give something back to me. “But what?” you ask all horrified and scared. Just your souls that’s all… insert evil laugh here. Ok, you probably guessed from the posts title, but I need help selecting the Trans Inclusive game to build. There is no point in me building one no one wants, so getting an idea of what people like would be good. So I am going to outline a bunch of concepts, and see if I can set up a poll for people to give feedback on what they would like to see. Bear in mind these are all concepts, and some don’t even have real names. Got a better idea? Fire it into the comments, I won’t be offended and if everyone likes it and I go and make it, I’ll even give you credit!
1: The Trans Horror Game
Simply look over some of my posts and you get the jist of this. A game looking at issues plaguing Trans Folk today in a horror context. Designed for anyone to play and meant in a more serious manner as a form of understanding, it would be fun to challenge myself to build a game in a genre I can’t play. Honestly I can’t play horrors, I get too scarred. Anyway some issues I understand is the potential triggering of the game for Trans People as it could dig up some harsh memories.
2: Sea of Monsters
I fell in love with the navel side of Assassin’s Creed Black Flag, and would love to see more stuff in a similar style.So that’s where this game comes in. As the Trans captain aboard a ship, you raid ships and fight monsters in a world themed around the ancient Mediterranean with groups based on Romans, Greeks and Egyptians.The game itself doesn’t use Trans issues as a theme, merely designed to show people we aren’t things to be gawked at by placing us in a anti-hero role working to save the world from monsters. So while the character is Trans, it is not an issue for anyone in the game world, partially why the setting is ancient because that was a time of greater tolerance for Trans People.
3: Finding Me
A more serious game which explores the journey of a Trans Person through coming out and Transition, but unlike every other story focuses on some one young, a teen most likely. Through out the game the players would perform actions that we all go through, buying clothes, seeing doctors, and coming out, and some which the player can decide how to proceed, such as HRT and Surgeries. The games end would be to build the players confidence bar to the max, done through various actions like seeing doctors and making decisions about the Transition they were undertaken. It would also involve turn based Conversation “Battles” where the player had to keep their self esteem up while being talked to by curious children, concerned family or even random passers by, almost like a Pokemon game. Selecting correct responses would be key to such battles, and as confidence increased, more difficult conversations could be had.
4: Of People and Demons
hat title needs work. Anyway this is an old concept that has evolved a bit over the years. A young Trans Girl, probably 18, makes a deal with the King of Demons to be herself in exchange for a soul. The Demon King agrees and she is turned into a girl, but her sisters soul is taken, not hers. This leads her on a journey to track down the Demon King and rescue her sister. Over the course of the game the Trans girl becomes more confident and by the end is able to return to her old self to undergo a real world Transition than a magical one. Really this game is all about overcoming adversity and gaining confidence with a Trans spin on things.
5: Spaced Out
Dreamed of a silly space adventure romp in which you woke up 500 years in the future due to a failed colony mission? If so this is the game for you! A really zany space game where the player wakes up from cryogenic freezing on a sub light ship only to find humanity has advance to Faster Than Light in the time you took to travel between stars, so your mission was pointless. I planed to let people play who they want but incorporate some of the ideas Mitch discusses here to allow people to play Trans characters. Again no Trans themes beyond “Look, we can be heroes in games too!”
So there you go, just five really quick ideas, I’ll set up a poll so you can give your thoughts, or just leave a comment with you own. Peace out!
So after the sudden jump in readers when I posted my ideas for a Trans Horror game last week (readership was up 1000%! (yeah but 10 times 1 is 10) shut up!) I have decided to carry on with it for a while, see if it gets any traction. If it does, I may start a Kickstarter or other crowd funding enterprise to get it off the ground.
So toady I will look at locales for a Trans Horror game. The best Horrors use locales which tie in thematically to the central themes and ideas, or play on peoples fears. They can also play on a cultures own fears to great effect, British Horrors tend to be based in Cities thanks to characters like Jack the Ripper who made Cities dangerous places. Americans on the other hand tend to set their Horrors away from Cities, thanks to the difficulties of small towns as they spread West. So lets look at some places to set a Trans Horror game.
You might question this a little, but bear with me. Cities a full of people running around shopping, working and socialising. But what if it was empty? Trans people often feel alone in the world, although this is becoming less prevalent thanks to the internet. It is still a very common feeling feeling when first coming out to yourself, that you are the only one. So by having a City which our mind tells us should be full of people empty you can draw on this loneliness. Also, Cities are always safe for Trans people, public stabbings can and do happen, regardless of whether people are watching. Slurs can be hurled at you from all directions from a faceless mob. Which brings me onto another City design, one full of people, but people you cannot see clearly. All you can see is their staring eyes which burrow deep into your soul because you dare to be different.
Mental Health Hospital
Or an Asylum to most folks. This works really well not only because they are already creepy places, especially Victorian ones, but they play on the common misconception of Trans People. If you don’t know what that is its that we are all insane lunatics who need locked up. Ok, some are decent enough just to think its a mental illness and we need counselling, but the idea is the same. Given the often clinical nature we are examined by others, especially the media (the ever hated “So have you had your penis cut off yet?”) being somewhere actually medical can tie into this idea. Literally the player could be being inspected and scrutinised for their appearance and genitalia.
Graveyard with Church
This obviously has connotations of death and religion. Death clearly wraps into the violence suffered by Trans people. It also brings to mind Trans peoples own suicidal thoughts and tendencies, as almost one in two attempt suicide (myself included). A world surrounded by those lost and bearing this them would be incredibly heavy and dark, so I think caution would have to be taken, however a Graveyard offers other tie ins. The religious aspects such as cross shaped tombstones, a church and even an overbearing priest can all be used to bring to mind the fact that the religious right wing tries to prevent Trans people being themselves. It would sort out a villain and a world all at once.
These where just some quick looks at different worlds and how they could help to bring forward some themes surround Trans issues. This list is not exhaustive, and was kinda quickly written. I am open to more ideas and will look into this a little more myself as time goes on. Perhaps this game will see the light of day in the future.
If so then here is a link to my game in development, Duel Wield! I built it as a web player so it should work no matter what system you are running (Let me know if it doesn’t).
So what is it? Well I wanted to learn some simple coding, so it is nothing more than top down shooter, with a little difference. The reason it is called Duel Wield is that you little character (that delightful red circle currently) has not one, but two guns! Ingenious, isn’t it? OK, it’s a working title, but what are you gonna do? The character, henceforth Gunslinger, can fire in two directions at once, currently done by moving the mouse closer to them. The closer the mouse is to the character, the wider the stance for shooting. Other wise its your typical fair, use WASD or the arrow keys to move, point in the direction to shoot with the mouse and click to shoot.
This is very early Alpha Stuff, so criticism is both warranted and sought. I’m not inviting you to simply yell “This is shite” all other the posting section. What I want are genuine critics of what can be improved, like “the whole duel wield thingy is kinda weird to use” (which I realise, and plan to find another control method for it, suggestions?). This is going to be a survival game when fully built, although I do have ideas for a rather silly story and things down the line.
Oh, I do know you can’t die. The funny thing is you do lose health, it just doesn’t do anything yet.
NOTE: I have since removed the game as I am working on a professional project, and my Drop Box is full.
This blog is not going to just talking about games and gaming culture, I am going to be making stuff too! And I have started a project! It is only in its infancy at the moment but it is a top down shooter, something nice and simple to start me off. However, a game designer is not really a designer if you just do the same thing as someone else (or does a copy and paste job like Call of Duty has been doing for a while). So my top down shooter will have a little unique element. Won’t say to much at the moment as I don’t want someone to come and steal my concept, but watch this space!